
The abilities range from a storm of clicks (auto clicking for 30 seconds) and double DPS, to an increased critical hit chance and receiving gold for every single click for a short while.Įven the weird and wonderful cartoon-like beasts and creatures are unanticipated, given the simplicity and basic nature of the gameplay. A wide range of upgrades can also be bought, delivering more damage boosts and generally quick hit abilities. My personal favourite is ‘Referi Jerator’, the ice wizard, who was the greatest wizard ever until he tripped during a war and fired at his own head, freezing it solid. Each one has a little back-story in text form within the hero information box and a 2D model of the character to differentiate them all. Getting back to the heroes, the inventiveness of the many included as hired help is to be commended. You can literally leave the game running and do something else entirely – no longer do your children or animals have to fend for themselves, just pop off to tend to them and pop back whenever. Heroes can be unlocked and hired upon reaching the required cost in gold – gold is earned for every enemy defeated – and these boost the click damage as well as providing DPS (damage per second) depending on how much you level each of them up.ĭPS is every lazy gamers’ dream, because it constantly drains the health of enemies on-screen, meaning you don’t even need to press X. But the deeper you go, the more you discover there’s a surprising amount of extra components to enhance the gameplay starting with the heroes. As far as gameplay goes, that’s your lot which is rather disappointing as I’d like to have more input on the action other than mindless button mashing.
